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Frequently Asked Questions: DTM16 |
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FAQ:
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How do I connect pushbuttons & LEDs?To connect the pushbuttons, split the ribbon cables that will go to SK3 & SK4 into pairs of wires. Then simply connect a "push to make" switch onto the end of each pair. To connect the LEDs, you will need to wire to the 5 pin plugs that go to connectors PL1-PL10.
What sort of wire should I use for the LEDs?Any cable will do: the current carried is around 5mA per LED. Thin multistrand wire is best, with a pliable insulation (e.g. PVC). I have used 7/0.2mm equipment wire & ribbon cable. The key issue is avoiding mechanical strain on the connector pins, that may be fragile. I would recommend some kind of strain relief near to the board (e.g. a cable clip). If you cut the visible pins down to a length of 2-3mm, you will be able to solder to them but they won't be able to bend over and touch the adjacent pins. What sort of LEDs should I use?There are no restrictions. The board limits the forward current through the LEDs to approx 6mA. However, to achieve a bright display panel, it would be appropriate to try to get "high brightness" LEDs. These provide a lot more light for a given current than older LEDs. The simple solution is to try it & see. Consider allocating a colour scheme for LEDs if you are displaying several functions on the panel. If you want to drive multiple LEDs for each output state - e.g. to light up a track path - then LEDs can be connected in parallel. However, brightness will begin to fall. Again, try it & see. It has been found that blue LEDs have much higher brightness than red or green, and one layout has panels with several parallel blue LEDs still giving a very intense light output. What does the green LED tell me?The green LED provides useful diagnostic information to help get DTM16 up & running. The green LED is lit for approx 10ms every time a correct DCC packet is decoded. Since packets should be received every few ms, it should stay lit. (With DC stretching the LED may flicker slightly). If the green LED is lit, the DTM16 is seeing the DCC signal correctly; if it is unlit, it is not seeing a DCC signal and the wiring should be checked. When a DCC command is sent to the board (i.e. to change a point on the board to closed or thrown) the LED will flash off twice in quick succession. This provides an indication that the board address has been correctly set. How does the DTM16 know the point states?The DTM16 does not memorise point states when power is removed: it determines them during each operating session. Consequently, after power up, all the LEDs are off because the DTM16 does not "know" the correct states. It is able to determine the point states after power is turned on by decoding both the DCC rail messages and the LocoNet messages. It will find out the states by the following methods.
When I push a button, Nothing HappensIf nothing at all happens (e.g. no LEDs become lit or change state) there may be a problem in the wiring of the pushbutton switches.
When I push a button, I get both cell LEDs stay on.When a pushbutton is pressed, the software sets both LEDs on to indicate that the point is in an "unknown" state. When it gets a message response, it lights one or other LEDs to display the new correct state. If both LEDs stay on, it means that it didn't get that message response. Consequently there must be a problem in one of the following areas:
Several things have been found to cause difficulty. Check all of the following:
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